It's one thing Björk and I were trying to get across with our project. It could be sort of summed up like this:
Stop pimping your ism. Stop figuring out how to position yourself just right with regard to how one comes across to other humans (style). This is a game played in consumer space that began (interesting) at the start of mega fossil fuel emissions. The top level of the game is a self-reflexive play mode (the ism part, hence consumer-ism), and this top level ended up Pac-Manning the levels below. The spiritualization of experience as the ultimate consumer product missed a spot, namely how experience itself isn't just you and isn't just human. Start relating to nonhumans instead. You're already a bagful of them.