Kelly O’Brien writes in the Boston Globe:
When Julian Bleecker first set foot in a lab at the University of Washington Seattle researching human-computer interaction, he was at a loss. He’d studied electrical engineering as an undergrad, so the lab’s work on an early version of virtual reality was unfamiliar ground. To get the lay of the land, Bleecker was told to read “Neuromancer,” the 1984 science fiction novel by William Gibson in which people connect computers to their brains and experience the data of cyberspace as if it had physical form...[more]