Turkey, DAF - Meydan #27 - "VIRTUAL REALITY" - Ece Uzun (tr)

(en) Turkey, DAF - Meydan #27 - "VIRTUAL REALITY" - Ece Uzun
(tr) [machine translation]

Every day, the player's number in the thousands, even millions of games to reach ten 
thousand ... Sims, Second Life, and many others of Dota 2. Matrix of PC games into our 
lives beyond the scene of the movie, apart from the real life sense of mobilizing 
individuals aims to open the doors of their brand new life. ---- Second Life, does the 
escape from reality? ---- Second Life, inspired by the science fiction novel Snow Crash 
has developed a simulation environment. The most important rule of the game, the lack of 
boundaries. If it does based on the user's own imagination and push the boundaries of the 
imagination. ---- Individuals can be edited in this world completely different from real 
life, it is self-created avatar. You can make friends with characters created by this can 
socialize. The game with other users (with their avatar in the game) can contact, you can 
set up business can make money. The currency used in the game of Linden dollars. 262 
Linden dollars corresponds to $ 1. In addition, users can use the money they earn in the 
game everyday life, even so "can prosper".

Initially, the US, the game exceeds the number of million users in countries such as 
England Brazil; In the world there are now about ten million users. A game user "If you 
are not on-site mental health, in every sense, you are not an adult, this game is very 
fast and takes you under the influence of reality from under your chair." He describes by 
Second Life.

This virtual reality simulation systems, defined as a game rather than exceeding the 
number of millions of virtual reality and "reality" concepts, emerges as a state need to 
query.

What is Virtual Reality?

Virtual reality, of a specific real-world situation created by a three-dimensional 
computer simulation. User created this simulation as sensory perceptions with various 
devices worn on the environment. And thanks to these devices control the simulation 
environment. All of these systems, virtual reality (virtual reality) is defined.

"Reconstruction of the truth" as defined as the density of these systems have been 
developed and used in the 90s. Before the development of simulation systems, in 1940 the 
first trials began artificial intelligence, II. The Nazis used the algorithm to solve the 
Enigma machine during World War II and began to be developed in the 70s Microsoft, Apple, 
large companies such as IBM, have continued to develop these systems.

2000s to the point, especially when we encounter in the virtual reality computer game "the 
world's second promise" is being offered to individuals, studies are underway on the 
increased use in every area of ​​life. Especially for use in education, "the new world" in 
the name to listen to the footsteps it stands at a critical point.

Old World, New World

Registered with determination and sociological theories on media philosophy releasing Jean 
Baudrillard simulation importance in order to look at different aspects of the system. 
When he was not created by just computer simulations, starting from Disneyland today we 
see ads on television constantly reveal their theory of the simulation. According to him; 
pirates, this great game in the real world as something that is not composed of monsters, 
actually fulfill the task successfully within the system. What attracted people to 
Disneyland, America looks like a miniaturized shape is formed. Disneyland park is car 
parking and individuals find themselves in the face of a thousand kinds of toys. Contrary 
to the pleasure of life by these toys as well as outside, the temperature inside a large, 
is that compassion and smiling faces. It contains the crowd in the park is great 
contrasts. Inside, thousands of varieties of toys; dragging from place to place as people 
of the river, out of the loneliness, the toys in real life, that is, return to the car.

Defined as delusion hallucinations before, the virtual reality "reality" is quite 
effective in order to explain the concept of density. Delusion "an incorrect inference 
about external reality actually claiming the existence and condition of not to accept the 
contrary" is defined as. Virtual reality on individuals and on society domain also seem 
like there are in fact non-existent status is based on feel and create a new reality. If 
virtual reality is so stark reality of how close considered successful. Performed to the 
desired dreams, reality does not fit the current situation. So always find the perfect 
moves the motive to imagine excellence. And it would have been an endless loop.

Individuals with a "second life" due to his virtual reality; individuals available to 
remove from reality, is to make available to ignore the facts. In the world created by the 
system, individuals who they want to see in the system; gradually moving away from the 
current reality is lost and lonely. Thus, the system can not take self-protection and the 
reality lived by attacking individuals fall into the world offers no consolation.

Immerse yourself in this new world where individuals; There is the world, that is not 
liberation from the old world, it is a false escape made ​​following options provided by 
the system. ECE Long


eceuzun@meydangazetesi.org


http://meydangazetesi.org/gundem/2015/06/sanal-gercek-ece-uzun/